Trapped within the dark and eerie confines of an abandoned bomb shelter, you must make you way to the deepest level, kill the carrier of the alien strain, and get out alive.
Inasmuch as we would like to accommodate all your suggestions, the overall game design however prevents us from doing so without extensively modifying the game engine. We really appreciate all your feedbacks and will try to include them in this version of the game or future versions/sequels of it.